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PEG's avatar
May 26Edited

The cost problem is driven by variance rather than infrastructure—the reasoner replans and retries, and the goal it’s pursuing is reconstructed from context on each pass, so drift compounds as the run lengthens. Consequently ‘task’ is not a stable unit of decomposition when the reasoning that structures the task is the expensive and variable part.

The tractable design question is finding problems with termination conditions where an external criterion decides done, not the agent’s judgment. Controlling cost then becomes a question of selection and scoping of workloads. You’re not making agentic systems cheaper; you’re choosing which problems are structurally suited to them.

Edit: typos! Argh!

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